As Alan mentioned, Slashdot had a rare original article on the subject, where admin CmdrTaco interviewed the head of Apple Engineering. Turns out that hyperthreading was disabled on the PCs because it made them run slower on the benchmarks. SSE2 was turned on, not off, according to the details of their test report. They also discuss the decision to use gcc, which is already optimized for x86 and not the G5, as the app for the benchmark. The engineer also cheerfully offered to do the test again with a Windows compiler, while admitting that the Intel compiler (not used) is significantly faster than gcc. Personally, as someone who's been using a 400MHz G4 as a cross-platform file server, web server, and you name it, all with the consumer version of Mac OS X, for years (256MB 100mhz RAM!), with virtually zero downtime, I'm amused by all this hardware mania. It will be interesting to see what happens next year when they scale up to dual 3GHz and Windows still won't run on any 64-bit platform at all.... Here's the interview link (and a long discussion) http://apple.slashdot.org/apple/03/06/24/2154256.shtml?tid=126&tid=181